The Ancient Warrior is your typical aggressive, tank type character who can take a bit of punishment while dishing out plenty of its own. Each character starts with its own stats, weapon and equipment, giving a different play style for each one. the Ancient Warrior, the Disciple and the Newborn. The demo offers three different characters to choose from when starting the game. If you enjoy the Souls games, you will absolutely adore what Hellpoint has to offer. It is exactly what you would expect from a game that is inspired by the Souls series - visceral, brutal, realistic and difficult. Later on again, you come across another massive monstrosity that is capable of ripping you to shreds if it gets up close and personal.Įven in this early alpha stage of development, the combat is enjoyable and fun to play. You can take it head on if you wish or you can get around it by avoiding its line of sight on its patrol route. The weapon gives the monster a massive range of attack along with dealing a lot of damage. In one instance throughout the demo, you come across a demon using a nasty polearm weapon. As you progress, however, that soon changes, as more challenging adversaries begin to appear.
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Learning their moves and figuring out how to counteract or evade them is essential to your survival.Īt first, you can expect to be presented with weaker enemies that are both easier to fight and don't inflict huge amounts of damage. Each enemy is very different both in appearance, skills and how they fight. The combat to Hellpoint is very similar to that of the Dark Souls series. The demo doesn't offer much in the form of a plot but instead focuses on the gameplay mechanics and giving players first-hand experience on what they can expect. The plot for Hellpoint is an interesting and rather unique concept that I am looking forward to seeing develop more in the future. Who do you trust and who is lying to you? The fate of existence is in your hands. Your decisions will determine the outcome of the Irid Novo and the entire universe. As if that wasn't bad enough, The Merge caught the attention of other entities of immense power that comes from the depths of other dimensions. Within a second of the cataclysm, everyone aboard the Irid Novo lost their minds and memories and were merged with alternate versions of themselves from parallel universes, transforming them. The black hole was caused by a massive quantum cataclysm known as The Merge. You wake up to find yourself on a derelict space station called the Irid Novo that is in orbit around an enormous black hole. Players take on the role of a nameless character whose intentions are entirely determined by their choices. Although it's far from a release version, the production values look quite high and Cradle Games has every reason to be proud of the progress to date.Disclaimer: This article covers pre-alpha gameplay and does not represent a complete or finished product.
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MattThis will make more sense if you have been following the free PC demo.
Don't forget we're always online on /hellpoint. ^ ^Ĭheck it out and let us know what you think of the new stuff. We haven't spent the past month working on just the demo.
Just to be clear, these are improvement transfered from the work we're doing on the final game. Tons of other improvements that would be way too boring to explain, but feels good man!
It's the best we can do until we implement the proper profile based save system. Player 2 will not lose his healing spell upon quitting the game. Balancing tweaks on the weapons and weapon abilities (ex.: longer buffs) New love on the animations in general, more transitions, more smoothness A bunch of new VFX's for powers, and the Daemon now bleeds lava New healing system with the introduction of the regen bar (hold Y to heal, hold X to regen power) New black hole visual to support upcoming features
We pushed these updates on Steam this morning for all platform so you should see these changes next time you fire up the game. To make the game really shine for the con audiences, we've put some of the new stuff we're working on into the demo for one last update. It's good to be back home! This is convention season so we've been on the road for a while to promote Hellpoint and needless to say that the game does turn a lot of heads, sometimes Exorcist-style.